Retargeting: Drive a VRM Avatar With Your Webcam — Avatar Talk Part 3 (MediaPipe → three.js)
Part 3 of Avatar Talk: retarget MediaPipe pose landmarks onto a VRM avatar’s bone rotations, in the browser. Positions vs rotations, the MediaPipe→VRM coordinate flip and mirror, rest→target quaternions, world→local chains, frame-rate-independent easing, and the single-camera depth fix.






